Tuesday 4 October 2016

Maya Troubles & Scene Assembly

I wasn't able to get the image sequence working in Maya despite trying many times to resolve the problem. It does however work correctly in unity, so my animation in Maya is missing this aspect.
Because the asset was being made to work in Unity I wasn't overly concerned, but it's something worth noting in case I ever need to use an animated texture.

I also assembled the Unity scene for our team in order to make everything easier, since we aren't entirely sure of how to use Gitlab at the moment. Everything looks good in the scene, however the assets made by the others will need to be textured in order to bring the standard of the project higher.

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