Wednesday 23 November 2016

(Nearly) Complete Game!

I spent another full day assembling the Unity scene. Everything is now in the game and working (for the most part), however there are a few hiccups with the character currently. There are a lot of tweaks which could be made to the game at this point, a lot of which are inside of Unity or to do with the level layout/functionality of the game. But I'm very happy with the work I've done as the head of environment.

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