Michael ACNZ

A young Animation student, soon to be the best.
Currently working on a group cinematic.
Join me on my journey to the top :^)

Wednesday, 23 November 2016

(Nearly) Complete Game!

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I spent another full day assembling the Unity scene. Everything is now in the game and working (for the most part), however there are a few ...
Monday, 21 November 2016

Level Setup

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Because our head of level design isn't confident in Unity, I've taken over the job of the Unity assembly. Everything is very closed ...
Saturday, 19 November 2016

My Contributions!

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Here's a Unity scene with all of the assets I worked on/created for the group project. I was head of Environment Design throughout the p...

Texturing Gabe's Models

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I'm very pleased with how the texturing went for these assets, I spent a short while sourcing different metal textures and looking at ex...

Backgrounds

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I made a few background planes & textured them, these will be sitting right at the back of the scene to fill up any empty space. Once ag...

Cleaning Up Gabe's Models

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Me & Gabe came to an agreement that he'd model a bunch of assets for the environment, then in turn I'd UV map and texture them. ...

Barrel Model

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We needed more models to fill up our scene, so here's my contribution! I made this before I received feedback on the Pod's texture,...
Tuesday, 8 November 2016

Toon-Shaded Textures

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Gabe exported the character rig & tested it in Unity, once the export was working properly I took a copy into my own project and tested ...
Monday, 7 November 2016

Character Texturing

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The group hadn't yet completely decided on a colour scheme for the character so I tried to do a mix between the final concepts Gabe ...
Friday, 4 November 2016

Clothing Models

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I was tasked with modelling the clothing for the character and was able to use Gabe's female model as reference. I ended up making a lo...
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