Showing posts with label WIP. Show all posts
Showing posts with label WIP. Show all posts

Monday, 9 November 2015

Sound!!

Effect sounds from:
http://www.freesound.org/

Ambient music from:
https://dolomedesthreatening.bandcamp.com/album/dark-ambient-i-filthy-ghetto

Thursday, 5 November 2015

Updated Step Blocking

Includes everything I have to this date (background + lighting + shadows + animation keys).


Monday, 2 November 2015

Step Blocking



Completed Keys for my animation! Still need to do cleanup & create the background.


Monday, 28 September 2015

Rigging Controls

Started adding controls to the rig, spent way too long making the rotate shape but I think it makes it look a lot cleaner.



Update: 30/09/2015


Didn't get much achieved today, I've improved the hands significantly and moved a few joints to better fit the character, rest of the day was spent watching tutorials.



Update: 1/10/2015

Finished the foot controls! It all works after only 1 or 2 hiccups (had a value set to -10 instead of 0).


Update: 5/10/2015

I was told I had done something wrong with the finger controls... after I spent the entire day making them! I'll restart tomorrow, a little frustrating but I'm learning something at least :).

Update 6/10/2015

Fixed the orientation on the fingers. I managed to do the controls for the fingers without a tutorial, so hopefully there is nothing wrong with them...


Monday, 24 August 2015

UV Mapping

UV Mapping started


26/08

Rough texture of the face:

27/08

UV Mapping completed!


31/08

Cleaned up the UVs on the body, the hand is pretty messy but I did a test today and it's working alright as it is.

The current textures:


Saturday, 22 August 2015

I Made an Ear

Adding this to the head & cleaning up the topology, then I should be ready for turntables!



Wednesday, 19 August 2015

Almost Done

Today I modeled the hands & feet. I also added a few finishing touches to the suit & pants.
I still have to model the hair & ears on my head, then i'll be finished and ready to start rendering!









Wednesday, 12 August 2015

Modelling the Head

Spent ages trying to remove the hard edge, since you can still see the shape of the cube, think I will have to add more edges in order to do this.









Monday, 10 August 2015

Character Modelling

Today I started working on my character model!

I tried to find the best way to model my character & after consulting the lecturer & my peers I've decided to model the shirt & tie seperate to the suit jacket and the rest of the character. This should help me in the long run when it comes to texturing everything, as each article of clothing will be layered as they would be normally.
The shirt & collar so far:





Today I finished the shirt collar & made the tie. My first attempt was really messy because of how I had extruded it, so I redid it



.
Started modelling the jacket & finished the tie.
18/08/2015




Finished the jacket & started on the pants.
19/08/2015




Today, some sculpting!
If you can call it that...



These are progress shots, I forgot to photograph the finished model, whoops.

Thursday, 6 August 2015

Thompson Gun Maya (WIP)

I'm really enjoying Maya; however, it can be extremely frustrating!
Luckily some classmates were able to help identify my errors and I was able to redo components of my model.

6 attempts later here is the near-complete model:






I will be texturing it properly tomorrow (hopefully).

Monday, 3 August 2015

Prop Model (WIP)

Started making my prop!

Day 1:



Day 2:

 


Day 3:

 
 

Violin Case: